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scienceworld-living-entity-identifier

Analyzes room observations to identify potential living things (e.g., eggs, plants, animals) among listed objects. Use this skill when a task involv…

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技能内容

Skill: Living Entity Identifier

Purpose

Identify living things (eggs, plants, animals) from room observations and focus on them for task progression.

Core Workflow

  1. Survey Room: look around to get the observation text listing all objects.
  2. Identify Candidates: Scan the object list for living entity indicators:
  • Animals: dove, giant tortoise, bee, frog, fish
  • Eggs: dove egg, chicken egg, turtle egg
  • Plants: flower, tree, moss, fern, algae
  • Other biological: mushroom, seed, pollen
  1. Focus on Target: focus on [IDENTIFIED_OBJECT] to signal task progress.
  2. Transport (if needed): pick up [OBJECT] then move [OBJECT] to [CONTAINER].

Key Actions

| Action | Purpose |

|--------|---------|

| look around | Survey room for objects |

| teleport to LOC | Move to rooms with biological likelihood |

| focus on OBJ | Signal identification to task system |

| pick up OBJ | Acquire entity for transport |

Example

Task: "Find a living thing in the environment."

  1. teleport to outside
  2. look around — observation lists: "a dove egg", "a rock", "soil"
  3. Identify "dove egg" as the living entity candidate
  4. focus on dove egg
  5. If transport required: pick up dove egg then move dove egg to blue box

Important Notes

  • Prioritize explicit living things (e.g., "dove egg," "giant tortoise") over ambiguous substances (e.g., "air," "water").
  • If the current room lacks candidates, teleport to rooms with higher biological likelihood: outside, greenhouse, bedroom.
  • Always use focus on immediately after identification — it signals task progress.

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