threejs-loaders
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading…
它会碰到什么
扫了多少2 个文本文件,16 KB
它会碰到什么不碰外部(只输出文字)
命中总数2 处
命中统计严重 0 · 高 0 · 中 0 · 低 0
这一栏是扫描器报的事实,不是结论。命中多不等于有毒(安全工具、规则库、示例脚本本来就会包含危险写法),命中少也不等于干净。它和你手上的凭据、文件、网络有什么关系,需要你自己看。
技能内容
Three.js Loaders
Detailed Guide
Read [the detailed guide](references/detailed-guide.md) before executing this skill. It retains the complete procedure and reference material. Treat its safety, prerequisites, and validation requirements as mandatory. For focused work, load the relevant sections; for end-to-end work, read the guide completely.
When to Use
- You need to load models, textures, HDR assets, or other external resources in Three.js.
- The task involves
GLTFLoader,TextureLoader, loading progress, or async asset orchestration. - You are managing scene assets rather than authoring geometry or shaders directly.
Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
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同名技能的其他版本
有 3 个不同仓库或目录里都有叫 threejs-loaders 的技能。它们内容并不相同,别混用:
- sickn33/agentic-awesome-skills — Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading
- sickn33/agentic-awesome-skills — Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading