sensory-audit
Walk a space — home, office, commute, classroom — and find the sensory landmines quietly draining or overloading you, with fixes ranked by cost and …
它会碰到什么
这一栏是扫描器报的事实,不是结论。命中多不等于有毒(安全工具、规则库、示例脚本本来就会包含危险写法),命中少也不等于干净。它和你手上的凭据、文件、网络有什么关系,需要你自己看。
技能内容
Sensory Audit Skill
Sensory overload rarely announces itself — it's the fluorescent flicker you stopped
noticing, the fridge hum, the tag on the shirt, the open-plan chatter — each below
the threshold of complaint but adding up to an inexplicable end-of-day wreckage.
For autistic, ADHD, SPD, migraine-prone, and misophonic people, the environment is
doing invisible damage that "just push through" advice makes worse. This skill runs
the audit a good OT would prompt: go sense by sense through a space, name the
landmines, and fix them in cost order — most of the highest-impact fixes are free.
What This Skill Produces
- A sensory map of the space, by sense: sight (light, flicker, clutter,
screens), sound (hums, echo, unpredictable noise), touch (textures, temperature,
clothing), smell, and the often-missed ones — proprioception, interoception,
vestibular
- A ranked fix list: free (move the desk, kill the overhead light) → cheap
(earplugs, a lamp, felt pads) → invest (acoustic panels, noise-cancelling) —
each tagged with the landmine it removes and rough impact
- A portable sensory kit for spaces you can't change (the office, the train,
the family home): what to carry and how to use it without a scene
- A quick-win list: the three changes to make today
Required Inputs
Ask for (if not already provided):
- The space and how it's used (the desk you sit at 8 hours, the bedroom you can't
sleep in, the commute that frays you)
- What the user already notices bothers them, and what they suspect but aren't sure
of ("I'm wiped after work but the work is fine")
- Which senses run hot vs seek input — some people are overwhelmed by sound but
crave deep pressure; sensory profiles are individual, so ask, don't assume
- Constraints: rented (can't drill), shared space, budget, a boss to negotiate with
Framework
- Go sense by sense, deliberately. Overload hides in the senses we don't name.
Walk sight → sound → touch → smell → temperature → movement/body. For each,
ask what's constant, what's unpredictable (unpredictable is worse), and what the
user has habituated to but is still paying for.
- Distinguish over- from under-stimulation. Not all sensory need is "too
much" — many ND people seek input (movement, pressure, chewing, noise) and
suffer without it. The audit finds both the landmines to remove and the inputs
to add (a fidget, a weighted lap pad, a walk).
- Flicker and hum are the usual villains. Fluorescent/LED flicker and constant
low hums (HVAC, fridges, monitors) are top offenders that people rarely suspect.
Flag them specifically; the fix (warm lamp instead of overhead, white noise to
mask unpredictable sound) is often free-to-cheap and high-impact.
- Rank by cost, front-load the free. Most transformative fixes cost nothing —
relocating the desk away from the walkway, switching off the overhead light,
headphones. Put those first; reserve "invest" for the genuine bottlenecks.
- Pack for the immovable spaces. For the office/train/relatives' house: a kit
(loop earplugs, tinted glasses, a fidget, a scent you control, an exit-and-reset
plan) plus, where relevant, a plainly-worded accommodation ask — but the kit
works even when the ask isn't safe.
Output Format
## Sensory map — [space]
| Sense | Landmine (constant/unpredictable) | Over or under? | Currently costing |
## Fix list (ranked)
Free today: … · Cheap: … · Invest: …
Add (input-seeking): [fidgets, pressure, movement — if relevant]
## Portable kit (for spaces you can't change)
[What to carry · how to use it low-key · the reset plan]
## Do these three today
[The highest impact-per-effort wins]
Quality Checks
- [ ] All senses walked, including the easily-missed (proprioception, temperature,
interoception), not just sight/sound
- [ ] The audit distinguishes over-stimulation from input-seeking, per this user
- [ ] Flicker and constant hums are specifically checked
- [ ] The free fixes are listed first and the today-list is genuinely doable today
- [ ] The portable kit works even where the user can't modify the space or disclose
Anti-Patterns
- [ ] Do not assume a generic sensory profile — ask what runs hot vs seeks input;
two ND people can need opposite things
- [ ] Do not lead with expensive gear — the highest-ROI fixes are usually free
rearrangement and switching off the overhead light
- [ ] Do not frame sensory needs as fussiness or something to toughen up against
- [ ] Do not require disclosure or accommodation to help — the kit and the free
fixes are the user's to deploy privately
- [ ] Do not diagnose — this audits an environment; SPD/autism/migraine assessment
belongs with a clinician, and persistent overload that fixes don't touch
deserves one
Related
[[masking-budget]] — ambient sensory cost is a huge hidden line in the mask budget;
[[meltdown-map]] when overload tips into shutdown; [[attention-reset]] for the
digital-sensory layer.
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它属于哪个仓库
exports/openclaw/sensory-audit/SKILL.md同一个仓库里的其他技能
同名技能的其他版本
有 3 个不同仓库或目录里都有叫 sensory-audit 的技能。它们内容并不相同,别混用:
- mohitagw15856/pm-claude-skills — Summarise what Sensory Audit does in one line. Use when asked to [trigger phrases the user
- mohitagw15856/pm-claude-skills — Walk a space — home, office, commute, classroom — and find the sensory landmines quietly d