policy-drafter
Draft an internal policy people can actually follow — the rule stated plainly with its reason, the bright lines separated from the judgment zones, t…
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技能内容
Policy Drafter Skill
Internal policies fail readers two ways: legalese nobody parses (so folklore governs instead), or vague aspiration ("use good judgment with expenses") that answers no actual question. A followable policy states each rule plainly with its reason (reasons recruit compliance and guide the unlisted cases), separates bright lines (never/always, no judgment) from judgment zones (factors + who decides), and works three real edge cases in the text — because the edge cases are what people actually come to a policy to resolve. Honesty requirement: the enforcement section describes what actually happens, not theater.
What This Skill Produces
- The policy — scope, the rules with reasons, bright lines vs. judgment zones marked
- The worked edge cases — 3–5 real scenarios resolved in the text, showing the principle in motion
- The enforcement section — what happens on violation, honestly, and who decides gray cases
- The one-page summary — the rules card people will actually consult (the full policy is the reference; the card is the interface)
Required Inputs
Ask for these if not provided:
- The behavior being governed and why now — the incident, the ambiguity, the new tool; policies exist for reasons and the reasons belong in the text
- The real cases — the actual questions people have asked ("can I expense the airport lounge?", "can I use AI on customer data?") — these become the worked examples, and a policy that doesn't answer them fails at its job
- The bright-line candidates — what leadership genuinely intends as never/always, vs. what they want discretion on; drafting discovers this boundary and forces the conversation
- The enforcement truth — what will actually happen on violation; if the answer is "probably nothing," the policy needs redesign (fewer rules, real ones), not stronger language
Framework: The Followability Rules
- Every rule carries its reason: "Expenses over $500 need pre-approval — because surprises at that size break the team budget's month" — the reason converts rules from arbitrary to legible, guides cases the rule didn't list, and survives the rule's author leaving. Rules without reasons age into folklore.
- Bright lines and judgment zones get different grammar: bright lines are absolute and short ("customer data never enters unapproved tools — no exceptions") · judgment zones name the factors and the decider ("client gifts: consider value, timing, and optics; over $100 or near a renewal → ask [role]"). Blending the two produces policies that are simultaneously rigid and vague.
- Edge cases are worked in the text: the 3–5 real questions get answered with the reasoning shown ("Lounge on a delayed red-eye: yes — the reason behind the meal rule (reasonable comfort on work travel) covers it") — teaching the principle so the sixth case answers itself.
- The floor is the busy reader: the one-page card carries the rules and bright lines; the full policy holds reasons, edges, and process. A policy only consultable by reading eleven pages will be consulted never; the card is the interface, per the [template-designer](../template-designer/SKILL.md) lightness law.
- Enforcement honesty: the section states the actual consequence ladder and the gray-case decider — and if drafting reveals there's no appetite to enforce a rule, the rule gets cut or softened to guidance now. Unenforced rules teach that the whole policy is decorative; three real rules beat eleven ornamental ones.
Output Format
Policy: [domain] — v[N], owner: [role]
Why This Policy Exists
[Two sentences — the incident/ambiguity it resolves]
The Rules (with reasons)
[Each: the rule · — because [reason] · 🔒 bright line / ⚖️ judgment zone (factors + decider)]
Worked Edge Cases
[The real questions, resolved with reasoning shown]
Enforcement (honestly)
[The consequence ladder as it will actually run · gray cases → [decider] · review cadence]
The One-Page Card
[Rules + bright lines only — the consultable interface]
Quality Checks
- [ ] Every rule states its reason
- [ ] Bright lines and judgment zones are visually and grammatically distinct
- [ ] The worked cases are the team's real questions, reasoning shown
- [ ] Enforcement describes reality — no rule survives that nobody will enforce
- [ ] The card fits a page and answers the common cases alone
Anti-Patterns
- [ ] Do not draft in legalese — unparsed policies govern nothing; folklore fills the gap
- [ ] Do not write "use good judgment" as a rule — name the factors and the decider or it's not policy
- [ ] Do not skip the edge cases — they're the questions the policy exists to answer
- [ ] Do not keep unenforceable rules for tone — each one discounts the enforceable ones
- [ ] Do not publish without an owner and review date — orphan policies drift into fiction within a year
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同名技能的其他版本
有 3 个不同仓库或目录里都有叫 policy-drafter 的技能。它们内容并不相同,别混用:
- mohitagw15856/pm-claude-skills — Draft an internal policy people can actually follow — the rule stated plainly with its rea
- mohitagw15856/pm-claude-skills — Draft an internal policy people can actually follow — the rule stated plainly with its rea