authoring-godot-prompter-skills
Use when writing or editing a SKILL.md or an agent definition in this repo — required frontmatter, section ordering, and the GDScript-then-C# exampl…
它会碰到什么
扫了多少1 个文本文件,1 KB
它会碰到什么不碰外部(只输出文字)
命中总数0 处
命中统计严重 0 · 高 0 · 中 0 · 低 0
这一栏是扫描器报的事实,不是结论。命中多不等于有毒(安全工具、规则库、示例脚本本来就会包含危险写法),命中少也不等于干净。它和你手上的凭据、文件、网络有什么关系,需要你自己看。
技能内容
Authoring GodotPrompter skills and agents
File format templates for this repo. See the root CLAUDE.md for the conventions
and size budget that govern the content itself.
SKILL.md format
Every skill must start with YAML frontmatter:
---
name: skill-name
description: Use when [trigger] — [brief scope]
---
Followed by:
- Title and intro
- Related skills line:
> Related skills: skill-a for X, skill-b for Y. - Numbered sections with patterns and examples
- GDScript first, then C# equivalent (use
gdscriptandcsharplanguage tags) - Implementation checklist at the end
Agent format
Agent definitions in agents/<name>.md use YAML frontmatter:
---
name: agent-name
description: |
When to use, with <example> blocks.
model: inherit
---
Before you finish
Run node scripts/validate-skills.mjs — it enforces frontmatter, cross-references,
and the 16 KB size budget.
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原文件路径
.claude/skills/authoring-godot-prompter-skills/SKILL.md