unity-skill-generate
Regenerate every `SKILL.md` from the project's currently-registered MCP tools into the configured skills folder (or a project-relative override path…
它会碰到什么
这一栏是扫描器报的事实,不是结论。命中多不等于有毒(安全工具、规则库、示例脚本本来就会包含危险写法),命中少也不等于干净。它和你手上的凭据、文件、网络有什么关系,需要你自己看。
技能内容
Skill (Tool) / Generate All
Generate all skills from the existed Tools in the Unity Project.
Inputs
path(optional) — project-relative skills folder (e.g..claude/skills). Absolute paths and..traversal segments are rejected. When null/empty, the editor's configuredSkillsRootFolderAbsolutePathis used.
Behavior
Creates the destination folder if missing, then invokes McpPluginInstance.GenerateSkillFiles(...) to emit a SKILL.md per registered MCP tool. The plugin's SkillsPath is temporarily swapped to the target folder and restored in finally so the on-disk configuration is unchanged after the call returns.
How to Call
unity-mcp-cli run-system-tool unity-skill-generate --input '{
"path": "string_value"
}'
> For complex input (multi-line strings, code), save the JSON to a file and use:
> ```bash
> unity-mcp-cli run-system-tool unity-skill-generate --input-file args.json
> ```
>
> Or pipe via stdin (recommended):
> ```bash
> unity-mcp-cli run-system-tool unity-skill-generate --input-file - <<'EOF'
> {"param": "value"}
> EOF
> ```
Troubleshooting
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description |
|------|------|----------|-------------|
| path | string | No | Path to the skills folder. If null or empty, the default path will be used. |
Input JSON Schema
{
"type": "object",
"properties": {
"path": {
"type": "string"
}
}
}
Output
This tool does not return structured output.
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它属于哪个仓库
Unity-MCP-Plugin/.claude/skills/unity-skill-generate/SKILL.md