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profiler-load-data

Read back a previously-saved JSON snapshot from `profiler-save-data` and return its raw text.

不碰外部(只输出文字)无严重或高危命中IvanMurzak/Unity-MCP

它会碰到什么

扫了多少1 个文本文件,2 KB
它会碰到什么不碰外部(只输出文字)
命中总数0 处
命中统计严重 0 · 高 0 · 中 0 · 低 0

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技能内容

Profiler / Load Data

Reads filePath as UTF-8 text and returns the file body unchanged. Caller is responsible for parsing.

Inputs

  • filePath (required) — path written by profiler-save-data.

Errors

  • Returns [Error] when filePath is empty, the file does not exist, exceeds the 10 MB size cap, or the read fails.

Behavior

Uses System.IO.File.ReadAllText (BCL) — no external Unity package is required. Files larger than 10 MB are rejected up-front to avoid OOM on a stray call.

How to Call

unity-mcp-cli run-tool profiler-load-data --input '{
  "filePath": "string_value"
}'

> For complex input (multi-line strings, code), save the JSON to a file and use:

> ```bash

> unity-mcp-cli run-tool profiler-load-data --input-file args.json

> ```

>

> Or pipe via stdin (recommended):

> ```bash

> unity-mcp-cli run-tool profiler-load-data --input-file - <<'EOF'

> {"param": "value"}

> EOF

> ```

Troubleshooting

If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.

Read the /unity-initial-setup skill for detailed installation instructions.

Input

| Name | Type | Required | Description |

|------|------|----------|-------------|

| filePath | string | Yes | Path to a profiler snapshot file previously written by 'profiler-save-data'. |

Input JSON Schema

{
  "type": "object",
  "properties": {
    "filePath": {
      "type": "string"
    }
  },
  "required": [
    "filePath"
  ]
}

Output

Output JSON Schema

{
  "type": "object",
  "properties": {
    "result": {
      "type": "string"
    }
  },
  "required": [
    "result"
  ]
}

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它属于哪个仓库

星标★ 4,278
本站分层T1
该仓技能数80
原文件路径Unity-MCP-Plugin/.claude/skills/profiler-load-data/SKILL.md

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