profiler-get-script-stats
Return script execution timing (frame time, fixed dt, time scale, frame count, runtime) plus Mono / GC memory usage in MB.
它会碰到什么
这一栏是扫描器报的事实,不是结论。命中多不等于有毒(安全工具、规则库、示例脚本本来就会包含危险写法),命中少也不等于干净。它和你手上的凭据、文件、网络有什么关系,需要你自己看。
技能内容
Profiler / Get Script Stats
Snapshots fields from UnityEngine.Time, UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong() and System.GC.GetTotalMemory(false). All values are produced by built-in Unity APIs.
Fields
FrameTimeMs—Time.deltaTime * 1000f.FixedDeltaTimeMs—Time.fixedDeltaTime * 1000f.TimeScale—Time.timeScale.TotalFrameCount—Time.frameCount.RealtimeSinceStartup—Time.realtimeSinceStartup.MonoMemoryUsageMB—Profiler.GetMonoUsedSizeLong() / 1048576f.GCMemoryUsageMB—GC.GetTotalMemory(false) / 1048576f.
How to Call
unity-mcp-cli run-tool profiler-get-script-stats --input '{
"nothing": "string_value"
}'
> For complex input (multi-line strings, code), save the JSON to a file and use:
> ```bash
> unity-mcp-cli run-tool profiler-get-script-stats --input-file args.json
> ```
>
> Or pipe via stdin (recommended):
> ```bash
> unity-mcp-cli run-tool profiler-get-script-stats --input-file - <<'EOF'
> {"param": "value"}
> EOF
> ```
Troubleshooting
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description |
|------|------|----------|-------------|
| nothing | string | No | |
Input JSON Schema
{
"type": "object",
"properties": {
"nothing": {
"type": "string"
}
}
}
Output
Output JSON Schema
{
"type": "object",
"properties": {
"result": {
"$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_Profiler-ScriptStatsData",
"description": "Script statistics derived from UnityEngine.Time + UnityEngine.Profiling.Profiler."
}
},
"$defs": {
"com.IvanMurzak.Unity.MCP.Editor.API.Tool_Profiler-ScriptStatsData": {
"type": "object",
"properties": {
"FrameTimeMs": {
"type": "number",
"description": "Time.deltaTime in milliseconds."
},
"FixedDeltaTimeMs": {
"type": "number",
"description": "Time.fixedDeltaTime in milliseconds."
},
"TimeScale": {
"type": "number",
"description": "Time.timeScale."
},
"TotalFrameCount": {
"type": "integer",
"description": "Total frame count since application start (Time.frameCount)."
},
"RealtimeSinceStartup": {
"type": "number",
"description": "Time.realtimeSinceStartup, in seconds."
},
"MonoMemoryUsageMB": {
"type": "number",
"description": "Mono used size (Profiler.GetMonoUsedSizeLong / 1048576), in megabytes."
},
"GCMemoryUsageMB": {
"type": "number",
"description": "System.GC.GetTotalMemory(false) / 1048576, in megabytes."
}
},
"required": [
"FrameTimeMs",
"FixedDeltaTimeMs",
"TimeScale",
"TotalFrameCount",
"RealtimeSinceStartup",
"MonoMemoryUsageMB",
"GCMemoryUsageMB"
],
"description": "Script statistics derived from UnityEngine.Time + UnityEngine.Profiling.Profiler."
}
},
"required": [
"result"
]
}想直接用这个技能?
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它属于哪个仓库
Unity-MCP-Plugin/.claude/skills/profiler-get-script-stats/SKILL.md