brainstorming
Use when the user wants to do brainstorming, choose an approach, design something or clarify an ambiguous or consequential change before planning or…
它会碰到什么
这一栏是扫描器报的事实,不是结论。命中多不等于有毒(安全工具、规则库、示例脚本本来就会包含危险写法),命中少也不等于干净。它和你手上的凭据、文件、网络有什么关系,需要你自己看。
技能内容
Brainstorming
Interview the user relentlessly about every aspect of this until we reach a shared understanding. Walk down each branch of the decision tree, resolving dependencies between decisions one-by-one. For each question, provide your recommended answer.
Ask the questions one at a time with a recommendation and trade-off, waiting for feedback on each question before continuing. Asking multiple questions at once is bewildering.
If a fact can be found by exploring the environment (filesystem, tools, etc.), look it up rather than asking the user. The decisions, though, are mine — put each one to me and wait for my answer.
Do not act on it until I confirm we have reached a shared understanding, an agree on purpose, scope, solved state, and what evidence would show the proposed answer is wrong.
If $ARGUMENTS is empty, ask what to explore and stop.
Use best-practices when current evidence can change the choice. Persist research only when it remains useful after the task.
Offer genuinely different alternatives and recommend the simplest that meets the result and constraints.
When finished, return to the full [development loop](../../shared/development-loop.md) if you were already there.
Use AskUserQuestion for decisions.
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它属于哪个仓库
plugins/reidemeister94/development-skills/skills/brainstorming/SKILL.md同一个仓库里的其他技能
同名技能的其他版本
有 5 个不同仓库或目录里都有叫 brainstorming 的技能。它们内容并不相同,别混用:
- hashgraph-online/awesome-codex-plugins — >
- hashgraph-online/awesome-codex-plugins — |
- hashgraph-online/awesome-codex-plugins — Use when defining ambiguous or high-complexity new features, product behavior, UI/componen
- hashgraph-online/awesome-codex-plugins — Use before any feature work — explores intent, requirements, and design. Produces HOTL con