summon
Autonomous orchestrator for manifest work items through the development lifecycle. Use when running egregore to process a backlog automatically.
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技能内容
Table of Contents
- [Overview](#overview)
- [When To Use](#when-to-use)
- [When NOT To Use](#when-not-to-use)
- [Orchestration Loop](#orchestration-loop)
- [Pipeline-to-Skill Mapping](#pipeline-to-skill-mapping)
- [Context Overflow Protocol](#context-overflow-protocol)
- [Token Budget Protocol](#token-budget-protocol)
- [Failure Handling](#failure-handling)
- [Module Reference](#module-reference)
Summon
Overview
Summon is the egregore orchestration loop.
It reads the manifest (.egregore/manifest.json), selects
the next active work item, maps the current pipeline step to
a specialist skill, and invokes that skill.
After each step it advances the pipeline, checks context and
token budgets, and repeats until all items are completed or
the budget is exhausted.
The orchestrator never re-implements phase logic.
Each pipeline step delegates to an existing skill via
Skill() calls.
Summon only manages state transitions, retries, and budget
guards.
When To Use
- Processing one or more work items through the full
intake-build-quality-ship pipeline.
- Resuming an interrupted egregore session (manifest already
exists with active items).
- Running autonomously under a watchdog that relaunches on
exit.
When NOT To Use
- Running a single skill in isolation (call the skill
directly instead).
- Exploratory work where the pipeline does not apply.
- When human review is needed before every step (use manual
skill invocations).
Launching the Orchestrator
Always launch the orchestrator agent in the FOREGROUND.
Do not use run_in_background: true. The main session
becomes the egregore: it blocks on the orchestrator agent
until the egregore finishes or is dismissed.
Agent(
subagent_type: "egregore:orchestrator",
prompt: "<context about work items and current state>",
run_in_background: false // Required
)
If you launch the orchestrator in the background, the main
session will have nothing to do and will stop. This defeats
the entire purpose of the egregore. The stop hook cannot
prevent this because background agents are detached.
Manifest Mode
Before launching the orchestrator, ensure the manifest has
the correct run mode:
- Default (no
--boundedflag): set"indefinite": true
in the manifest. The egregore will scan for new work after
completing all items and run until dismissed.
- With
--boundedflag: set"mode": "bounded"in the
manifest. The egregore stops after all items are completed
or failed.
If the manifest already exists and has "mode": "bounded"
but the user did NOT pass --bounded, update the manifest
to "indefinite": true before launching.
After launching, do NOT produce any summary, status table,
or "what's happening" output. The orchestrator IS the
session now. Let it run.
Orchestration Loop
Follow these steps exactly.
Each iteration processes one pipeline step for one work item.
1. Load state
manifest = Read(".egregore/manifest.json")
config = Read(".egregore/config.json")
budget = Read(".egregore/budget.json")
If manifest.json does not exist, stop with an error:
"No manifest found. Run egregore init first."
2. Pick the next work item
item = manifest.next_active_item()
If item is None, all work is done.
Save the manifest, report completion, and exit.
3. Map current step to a skill
Look up item.pipeline_stage and item.pipeline_step in the
Pipeline-to-Skill Mapping table below.
Determine the skill name or action to invoke.
4. Invoke the skill
Call Skill() or execute the mapped action.
Pass any required context (branch name, issue ref, etc.)
from the work item.
5. Handle the result
On success:
- Call
manifest.advance(item.id)to move to the next step. - Reset
item.attemptsto 0. - Save the manifest.
On failure:
- Call
manifest.fail_current_step(item.id, reason). - If
item.attempts < item.max_attempts, retry the same
step on the next iteration.
- If
item.statusis now"failed", log the failure and
move to the next work item.
- Save the manifest.
6. Check context budget
Estimate context window usage.
If usage exceeds 80%:
- Save the manifest to disk.
- Write a continuation note to
.egregore/continuation.json with the current item ID,
stage, and step.
- Invoke
Skill(conserve:clear-context). - The watchdog or caller will relaunch a fresh session that
resumes from the saved state.
7. Check token budget
If the last skill call returned a rate limit error:
- Record the rate limit in
budget.jsonvia
budget.record_rate_limit(cooldown_minutes).
- Save
budget.json. - Alert the overseer (see
notify.py). - Schedule in-session recovery (attended sessions
only): use CronCreate for a one-shot resume at the
cooldown expiry. Its jobs live only in the running
session, so this works only when that session is still
alive and idle when the window renews.
- Otherwise exit gracefully, which is the default for
an unattended run. The watchdog reads the recorded
cooldown and relaunches after the window renews. Call
window.plan_resume() rather than choosing by hand.
8. Repeat
Go back to step 2.
Continue until all items are completed, all items are failed,
or a budget limit is reached.
Pipeline-to-Skill Mapping
| Stage | Step | Skill/Action |
|-------|------|--------------|
| intake | parse | Parse prompt or fetch issue via gh issue view |
| intake | validate | Validate requirements are actionable |
| intake | prioritize | Order by complexity (single item = skip) |
| build | brainstorm | Skill(attune:project-brainstorming) |
| build | specify | Skill(attune:project-specification) |
| build | blueprint | Skill(attune:project-planning) |
| build | execute | Skill(attune:project-execution) |
| quality | code-review | Skill(pensive:code-refinement) |
| quality | unbloat | Skill(conserve:bloat-detector) |
| quality | code-refinement | Skill(pensive:code-refinement) |
| quality | update-tests | Skill(sanctum:test-updates) |
| quality | update-docs | Skill(sanctum:doc-updates) |
| ship | prepare-pr | Skill(sanctum:pr-prep) |
| ship | pr-review | Skill(sanctum:pr-review) |
| ship | fix-pr | Apply review fixes |
| ship | merge | gh pr merge (if auto_merge enabled) |
The intake stage steps (parse, validate, prioritize) are
handled inline by the orchestrator.
See modules/intake.md for details.
Delegation Inside the Loop
The build and quality stages delegate execution by default through
Skill(conjure:delegation-core).
An unattended loop is where the default earns most: nobody is present to
notice that an external CLI was available and unused.
The orchestrator does not decide per task.
It invokes the mapped skill, and that skill applies the delegation
posture with its own Keep Local clauses.
A providers_exhausted result is not a step failure.
The orchestrator must not retry the step or mark the work item failed on
it. The skill completes the work locally and the pipeline advances.
Treating it as a failure would burn the retry budget on a machine where
nothing is broken.
To run the egregore with no external models, export
CONJURE_DELEGATION=off in the environment that launches it.
Context Overflow Protocol
The orchestrator runs inside a finite context window.
To avoid losing state when the window fills:
- Monitor usage. After each skill invocation, estimate
how much of the context window has been consumed.
- At 80% capacity, trigger a context save:
- Persist the full manifest to disk.
- Write
.egregore/continuation.jsonwith a snapshot of
the current position.
- Invoke
Skill(conserve:clear-context).
- On relaunch, load
continuation.jsonand resume from
the saved position. The manifest on disk is the source of
truth for pipeline progress.
- Increment
manifest.continuation_counteach time a
context-overflow handoff occurs.
This protocol ensures zero lost progress across context
boundaries.
Progress Monitoring & Self-Healing (2.1.71+)
After loading state (step 1), schedule a recurring heartbeat
that both reports status and recovers stalled pipelines:
CronCreate(
cron: "*/5 * * * *",
prompt: "Check .egregore/manifest.json. If there are pending or active items that are not being processed, resume the orchestration loop by invoking Skill(egregore:summon). Otherwise, report status via /egregore:status.",
recurring: true
)
This serves two purposes:
- Visibility: emits a status summary every 5 minutes
so autonomous runs are observable.
- Self-healing: if a user prompt, context compaction,
or unexpected error breaks the orchestration loop, the
next heartbeat detects stalled items and re-enters the
pipeline automatically.
Both depend on the session staying alive: a recurring job
also lives only in the session that created it, and it fires
only while the REPL is idle. Recurring jobs auto-expire after
7 days, firing one last time before they are deleted, so a
run longer than a week needs the heartbeat rescheduled.
durable: true does not persist the job across restarts.
The parameter is accepted, but the tool's description says
it "has no effect" and that durable persistence is not
available. Use CronDelete to cancel a job early, and the
watchdog for anything that must survive the session.
Token Budget Protocol
Egregore sessions consume API tokens across a budget window
(default: 5 hours).
The budget protocol prevents runaway spending:
- Before each skill call, check
budget.jsonfor an
active cooldown. If is_in_cooldown(budget) returns
true, exit and let the watchdog retry later.
- On rate limit error, record the event via
budget.record_rate_limit(cooldown_minutes).
The cooldown duration equals the API retry-after header
plus config.budget.cooldown_padding_minutes.
- Save and exit. Write
budget.json, alert the
overseer, and exit with code 0.
- The watchdog checks
budget.jsonbefore relaunching.
It will not start a new session until the cooldown
expires.
See modules/budget.md for the full calculation and state
schema.
Failure Handling
Each work item allows up to max_attempts retries per step
(default: 3, configurable in config.json).
- Retry: If a step fails and
attempts < max_attempts,
the orchestrator retries the same step on the next
iteration. The manifest is saved between retries.
- Mark failed: If
attempts >= max_attempts, the item
status changes to "failed" and failure_reason is set.
The orchestrator moves to the next active item.
- Alert: On failure, notify the overseer via the
configured notification channel.
- Never block: The orchestrator must never wait for human
input. If a step requires clarification, record a decision
(see modules/decisions.md) and proceed with the best
available option.
Module Reference
- pipeline.md: Stage and step definitions, transition
rules, idempotency guarantees.
- budget.md: Token window management, rate limit
detection, cooldown calculation, graceful shutdown.
- intake.md: Work item parsing for prompts and GitHub
issues, brainstorm skip logic.
- decisions.md: Autonomous decision-making framework,
decision log format, examples.
Exit Criteria
- [ ]
.egregore/manifest.jsonis read successfully before the
orchestration loop starts; if absent, skill halts with "No
manifest found. Run egregore init first."
- [ ] Each completed pipeline step advances
item.pipeline_stage
in the manifest and the manifest is saved to disk
- [ ] Context at 80% triggers write of
.egregore/continuation.json
with current item ID, stage, and step before handoff
- [ ] On rate limit error,
budget.jsonis updated with cooldown
duration before the session exits with code 0
- [ ] When all items are completed or failed, orchestrator exits
with a completion report listing item statuses
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