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session-palace-builder

Builds session-scoped temporary memory palaces for extended conversations. Use when tracking state across interruptions in a multi-step project.

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技能内容

Table of Contents

  • [What It Is](#what-it-is)
  • [Quick Start](#quick-start)
  • [Mental Model](#mental-model)
  • [When to Use](#when-to-use)
  • [Session Palace Templates](#session-palace-templates)
  • [Information Categories](#information-categories)
  • [Core Workflow](#core-workflow)
  • [Session Lifecycle](#session-lifecycle)
  • [Clarity Checkpoints](#clarity-checkpoints)
  • [Detailed Resources](#detailed-resources)
  • [Integration](#integration)
  • [Exit Criteria](#exit-criteria)

Session Palace Builder

Construct temporary, session-specific memory palaces for extended conversations and complex projects. Preserves context across interruptions and enables structured information accumulation.

What It Is

Session palaces are lightweight, temporary memory structures that:

  • Preserve context for extended conversations
  • Track decisions and their rationale
  • Organize project artifacts spatially
  • Enable context recovery after interruptions
  • Support collaborative information gathering

Quick Start

Build Commands

\\\`bash

Run build

make build

Clean and rebuild

make clean && make build

\\\`

Testing

\\\`bash

Run tests

make test

Run with verbose output

make test VERBOSE=1

\\\`

Verification: Run make test to confirm the plugin gate passes.

When To Use

  • Extended conversations requiring context preservation
  • Complex, multi-step projects with interrelated components
  • Workflows requiring state management across interactions
  • Collaborative sessions accumulating information over time
  • Code review or debugging sessions with many findings

When NOT To Use

  • Permanent knowledge structures

needed - use memory-palace-architect

  • Searching existing knowledge
  • use knowledge-locator
  • Permanent knowledge structures

needed - use memory-palace-architect

  • Searching existing knowledge
  • use knowledge-locator

Session Palace Templates

| Template | Purpose | Key Areas |

|----------|---------|-----------|

| Workshop | Active development | Workbench, tools, materials |

| Library | Research and analysis | Stacks, reading room, archives |

| Council Chamber | Decision-making | Round table, evidence wall, vote board |

| Observatory | Exploration and discovery | Telescope, star charts, log book |

| Forge | Implementation tasks | Anvil, cooling rack, finished goods |

Information Categories

Organize session content into these standard areas:

  • Conversations - Dialogue threads and key exchanges
  • Decisions - Choices made with rationale
  • Code - Snippets and technical artifacts
  • Research - Findings and references
  • Requirements - Specifications and constraints
  • Progress - Completed milestones
  • Issues - Blockers and challenges
  • Next Steps - Pending action items

Core Workflow

  1. Analyze Context - Assess session scope and complexity
  2. Design Palace - Select template and layout
  3. Structure State - Organize information spatially
  4. Build Navigation - Create access shortcuts
  5. Test Integration - Verify context preservation

Session Lifecycle

Create → Populate → Navigate → Export/Archive
   ↑         ↓          ↓
   └─── Checkpoint ←────┘

Verification: Run the command with --help flag to verify availability.

Clarity Checkpoints

A session palace decays silently: each Populate step can add

ambiguity that only surfaces at Export, when it is too late to

recover the lost state. MMPO (arXiv:2605.30159, Section 3) frames

this as a case for sub-trajectory dense rewards: check intermediate

quality at each transition, not just the final outcome.

At every Checkpoint arrow in the lifecycle above (and before any

Export/Archive), run the dual-probe gate against the current

palace state:

Skill(memory-palace:memory-clarity-probe)

The probe returns a Clarity Assessment with progress/gap verdicts

and a Recommendation:

| Recommendation | Action at the checkpoint |

|----------------|--------------------------|

| Proceed | Palace state is clear; continue the session |

| Expand memory | Add the gap probe's open items to the palace before continuing |

| Regenerate | Flag the session as ambiguous: the progress probe hedges, so reconstruct the current-state room before more work lands on it |

Flagging at the checkpoint, not at export, is the point: an

ambiguous palace caught early costs one room rebuild; caught at

export it costs the session.

When memory-clarity-probe is not installed, ask the two anchor

questions inline (progress: what is done and what state is the task

in; gap: what concrete items remain) and apply the same table.

Detailed Resources

  • Template Details: See modules/templates.md
  • State Management: See modules/templates.md
  • Export Patterns: See modules/templates.md

Integration

  • memory-palace-architect - Export important concepts to permanent palaces
  • knowledge-locator - Search session content
  • digital-garden-cultivator - Seed garden with session insights
  • memory-clarity-probe - Dual-probe clarity gate at session checkpoints

Exit Criteria

  • [ ] A session palace is created with a template and spatial layout

before any state is populated

  • [ ] The dual-probe clarity gate runs at each Checkpoint transition

and before Export/Archive, not only at the end

  • [ ] A checkpoint returning Expand memory or Regenerate is acted

on (gap items added or current-state room rebuilt) before more work

lands, and the ambiguous session is flagged

  • [ ] Exported concepts round-trip into a permanent palace via

memory-palace-architect

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