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ui-review

Review UI code for design system compliance, accessibility, and best practices

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技能内容

UI Design Review

When to Use

Use this skill when you need review UI code for design system compliance, accessibility, and best practices.

When NOT to use

  • For accessibility-only issues → use /ss-a11y
  • For Nielsen UX heuristics → use /ss-audit
  • For a quick automated check → use /ss-lint
  • For non-UI code (data fetching, business rules)

Review the file: $ARGUMENTS

Checklist

1. Design Token Compliance

  • [ ] No hardcoded hex colors (use semantic tokens: text-foreground, bg-brand, etc.)
  • [ ] No hardcoded px spacing in Tailwind (use p-6 not p-[24px])
  • [ ] Shadows use CSS variables (shadow-[var(--shadow-card)])
  • [ ] Border radius follows the scale (rounded-md, rounded-lg, rounded-2xl)

2. Component Conventions

  • [ ] Uses data-slot attribute
  • [ ] Uses cn() for className merging
  • [ ] Props typed with React.ComponentProps<>
  • [ ] Supports className prop override
  • [ ] Named export (not default export for components)
  • [ ] No wrapper components that only add a className

3. Accessibility (a11y)

  • [ ] Touch targets >= 44x44px for interactive elements
  • [ ] focus-visible styles on all interactive elements
  • [ ] Proper aria-* attributes where needed
  • [ ] Color contrast meets WCAG AA (4.5:1 for text, 3:1 for large text)
  • [ ] Animations respect prefers-reduced-motion
  • [ ] Images have alt text
  • [ ] Form inputs have associated labels

4. Mobile Best Practices

  • [ ] No horizontal overflow
  • [ ] Touch-friendly spacing between interactive elements
  • [ ] Safe area insets handled for notched devices
  • [ ] Text sizes >= 12px for readability
  • [ ] Scrollable containers have -webkit-overflow-scrolling: touch

5. Performance

  • [ ] No unnecessary re-renders (stable references, memoization where needed)
  • [ ] Images are lazy-loaded
  • [ ] Heavy components are code-split

6. Typography

  • [ ] Uses the Pretendard/Inter font stack
  • [ ] Font sizes from the 14-step scale (10-48px, see CLAUDE.md)
  • [ ] Proper font weights (400, 500, 600, 700)
  • [ ] Display text (36-48px): leading-none + tracking-[-0.02em]
  • [ ] Heading text (18-24px): leading-snug + tracking-[-0.01em]
  • [ ] Body text (14-17px): leading-normal (no custom tracking)
  • [ ] Caption uppercase (10-13px): tracking-[0.05em] or tracking-wide
  • [ ] No line-height: 1.5 on display/heading text (too loose)

7. Spacing Consistency

  • [ ] All spacing values are multiples of 6px (p-1.5, p-3, p-6, etc.)
  • [ ] No arbitrary spacing (p-5=20px, gap-3.5=14px are violations)
  • [ ] Uses size- shorthand instead of w- h-*
  • [ ] Uses ms-/me- instead of ml-/mr- (logical properties)
  • [ ] Motion transitions use design tokens (duration-[var(--duration-fast)])

8. Coherence (VISUAL-CRAFT.md §C0 — the "one choice per axis" laws)

> The biggest reason a UI reads as "AI-generated" isn't ugly parts — it's mixed

> parts. Check that each axis below uses ONE value system-wide; flag a mix as a real

> issue, not a nitpick.

  • [ ] One radius personality — sharp (0-4px) OR soft (8-12px) OR pill, applied to every card/button/input/modal. No mixing (e.g. a rounded-none panel with rounded-full buttons).
  • [ ] One accent color for interactive emphasis (+ semantic red/green/amber only) — not two+ competing accents.
  • [ ] No emoji as UI icons (🚗🧺⭐ as list/nav/status/category markers) — they inject many uncontrolled hues; use one line-icon set in currentColor.
  • [ ] Status color = severity, not decoration — a normal/OK/"보통" state is neutral grey (not colored); color marks only the minority of rows that need attention; same value → same color.
  • [ ] No decorative hues — favorite stars, category dots, avatars use the accent or grey, not a new color each.
  • [ ] One shadow language — same light direction, same scale/tint; not some black + some tinted, some up-lit + some down-lit.
  • [ ] One icon family / fill mode / stroke weight across the file.
  • [ ] Nested-radius law — an element inside a rounded container uses inner = outer − padding, not the same radius (which bulges).
  • [ ] Consistent control heights — buttons, inputs, selects share a height set (e.g. 40px).
  • [ ] Errors/states never rely on color alone (icon + text too).

Output Format

Provide:

  1. Score: Pass / Needs Improvement / Fail
  2. Issues: List each violation with file:line reference
  3. Fixes: Concrete code changes for each issue

Example

User request:

> Review UI code for design system compliance, accessibility, and best practices.

Limitations

  • Use this skill only when the task clearly matches its upstream source and local project context.
  • Verify commands, generated code, dependencies, credentials, and external service behavior before applying changes.
  • Do not treat examples as a substitute for environment-specific tests, security review, or user approval for destructive or costly actions.

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同名技能的其他版本

有 4 个不同仓库或目录里都有叫 ui-review 的技能。它们内容并不相同,别混用: